Welcome to MafiaManiac, a site is dedicated to the growth and expansion of the online forum game of Mafia.

Mafia is that party game you may have played, where there is a mafia (informed minority) trying to overtake an entire village and the villagers (uninformed Majority) are trying to stop them. We play these mafia games over several days in our forum and we have people from all over the world playing them. These mafia games can be themed from movies, real life situations and almost anything you can think of! Mafia involves a lot of creative strategy, making you think on your toes. You'll be forced trust your gut, check your logic, and deceive or be deceived. If you think you can handle playing, here are a few links you should definitely check out.

- Unreality's Official Guide to Mafia
- Site Rules
- Our Wiki

Also registering and replying to my welcome message with how you found this site without me asking you to will get you 2 rep points, which is very helpful later on.

Thank you for visiting our site and please Register


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 Skyrim Mafia, Skyrim belongs to the Nords!
Lord of Combat, God of Sarcasm
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  Posted Feb 1 2018, 01:10 PM
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Skyrim Mafia

With the signing of the White-Gold Concordat in 4E 175, the Empire's hold on Tamriel was broken. But concessions were made. To the Nords, the banning of the worship of Talos was the last straw. Not to mention the thought of those damnable Thalmor in power. Anti-Imperial sentiment and old world thought split the region of Skyrim in half, pitting neighbor against neighbor, friend against friend, even turning blood against blood. Feuds began between families, holds stopped trading, brothers became enemies.

In 4E 201, a new, even greater threat presented itself. Alduin, the World-Eater himself, re-entered the world through a rift in time. Dragons had not been seen since the Dragon War, when the Tongues had used knowledge gleaned from Alduin's former lieutenant, Paarthurnax, and had devised a way to bestow mortality upon Dragons. "JOOR ZAH FRUL" was their cry, forcing Dragons down. But Alduin would not be cowed so easily. So, the Tongues banished him. Where, they were unsure. But the people of Skyrim knew. They had merely sent him forward in time.

Alduin emerged at the Throat of the World and began his work. More and more Dragons were resurrected and the Dragon War began anew.

But, evil would not stand unchallenged. A being was born. The body of Men, with the soul of a Dovah! The Dragonborn comes!

WinCon - Send the Stormcloaks to Shor's Hall!
BTSC; Night Kill

General Tullius - Imperial commander in Skyrim. Believes in the Empire and will fight to maintain its hold on Skyrim. Views Ulfric Stormcloak as a traitor and a coward. Each night, may attempt to RID Kill a player. [RID KILL]

Legate Rikke - General Tullius' second-in-command. A Nord woman that believes the Empire is necessary to defend Skyrim from the Aldmeri Dominion. Each night, uses her strength and combat prowess to stop her enemies. [BLOCK]

Elisif the Fair - Jarl of Haafinger. Elisif is the widow of High King Torygg and likely candidate for High Queen, should the Stormcloak Rebellion be put down. Though she is inexperienced, she is loved and respected throughout her Hold. That power allows her to influence someone's vote each day. [VOTE REDIRECT]

Imperial Soldier - Just your average Imperial fighting man. Good with following orders.
Will seek out enemies for General Tullius. Each night, may follow a player and see who they acted on. [FOLLOW SPY]

WinCon - Send the Imperials to Shor's Hall!

Dragonborn - An individual of legend with the soul of a Dovah - a Dragon. Each night,
may use the Voice to Shout at a player. Shouts include Unrelenting Force (block), Aura Whisper (role spy), Kyne's Peace (save), and Marked for Death (kill). The Dragonborn may only use each Shout once. Also, the Dragonborn can not be the first Goodie to die. [CHOICE, FIRST KILL IMMUNE]

Lydia - Dragonborn's Housecarl. Each night, may submit a RID Guess for the Dragonborn.
If successful, gains BTSC with the Dragonborn and becomes vanilla. [RID GUESS]

Arngeir - Leader of the Greybeards and an instructor in The Way of the Voice. Each night,
he may submit a RID Guess for the Dragonborn. If successful, the Dragonborn will be allowed to reuse an expended Shout. Arngeir may then attempt to RID Guess Lydia and teach her Unrelenting Force. [RID GUESS]

Ulfric Stormcloak - Jarl of Windhelm and the leader of the Stormcloak Rebellion. Has gained the respect and admiration of his people and the fear of his enemies. Each night, may attempt to RID Kill a player. Ulfric can not die while Galmar lives. [RID KILL]

Galmar Stone-Fist - Ulfric's second-in-command. A devout follower of Ulfric and true believer in Talos. Will defend Ulfric with every breath he takes. [BODYGUARD]

Ralof - A Stormcloak lieutenant. A powerful warrior that is strong enough to put his enemy out of commission. [BLOCK]

Stormcloak Soldier - Just your average Stormcloak fighting man. Good with following orders. Each night, may watch a player and see who acted on them. [TARGET SPY]

Vignar Gray-Mane - If the Stormcloaks win the war, Ulfric has promised him Jarl of Whiterun. The Gray-Manes are an old, influential family in Skyrim's central hold. Each night, may send a one-way message to another player, through the Host. [MESSAGE]

Skald the Elder - Jarl of The Pale from a long line of jarls. Even though he may not view everyone under him as worthy, he understands the value of numbers. May attempt to save a player each night. [SAVE]

Laila Law-Giver - Jarl of The Rift. While perhaps not the wisest or most observant Nord, she does have Maven Black-Briar behind her, which is very helpful in getting things done. Each day, her vote may count x1 or x2. [VOTE MANIP]

WinCon - Destroy Everything!!! (Survive until the end)
The World-Eater wants nothing more than to kill and subjugate Men and Mer. Each night, may choose a player to subjugate (trap), learning that player's faction OR may RID Kill a player. Each day may choose not to vote (x0) or weight his vote (x2). [TRAP, RID KILL, VOTE MANIP]

Kills, Saves, Blocks and Traps show up in the Night post.
Alduin's RID Kill is unblockable, unsaveable.
Trapped players can still be lynched.
If Ulfric is targeted for a kill while Galmar lives, will show as a Save.
If the Dragonborn is targeted for the first kill, will show as a Save.
OOP: Save>Kill>Trap>Block>RID Kill>Spies>Message

Beware the Scotch of Clumsiness!!!

Peace is a lie, there is only passion
Through passion, I gain strength
Through strength, I gain power
Through power, I gain victory
Through victory, my chains are broken
The Force shall set me free
The Space Cowboy
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B: 6-5
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  Posted Feb 1 2018, 02:27 PM
I don't think anyone else is ready atm Hirkala. You could probably post signups if you're ready.

Never attribute to malice that which is adequately explained by stupidity - Hanlon's Razor
Sufficiently advanced cluelessness is indistinguishable from malice - Clarke's Law
I always tell the truth, even when I lie - Tony Montana
What' chu talkin' about, Willis? - Arnold Jackson

The world is my oyster. It gave me diarrhetic shellfish poisoning.

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