Welcome to MafiaManiac, a site is dedicated to the growth and expansion of the online forum game of Mafia.

Mafia is that party game you may have played, where there is a mafia (informed minority) trying to overtake an entire village and the villagers (uninformed Majority) are trying to stop them. We play these mafia games over several days in our forum and we have people from all over the world playing them. These mafia games can be themed from movies, real life situations and almost anything you can think of! Mafia involves a lot of creative strategy, making you think on your toes. You'll be forced trust your gut, check your logic, and deceive or be deceived. If you think you can handle playing, here are a few links you should definitely check out.

- Unreality's Official Guide to Mafia
- Site Rules
- Our Wiki

Also registering and replying to my welcome message with how you found this site without me asking you to will get you 2 rep points, which is very helpful later on.

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Experienced Member

My Content
Mar 1 2018, 02:59 AM
Welcome, baddies.

Zanza - onetruth
Lorithia - Framm
Dickson - Insaner

If you have any question, please ask them in red

Mar 1 2018, 02:55 AM
dee Welcome to your BTSC, Egil.

Actions may be submit here, or in PM. Whichever you prefer.
Mar 1 2018, 02:53 AM
maurice Welcome to your BTSC, Alvis.

Do note that actions submitted in this thread are invalid. If you wish to recruit someone, or your correspondent wishes to use their action, it must be submit via PM to actually count. (And by extension, powerplay is not permitted.)
Mar 1 2018, 02:47 AM
You are dead. Welcome to Memory Space.

Spoiler for roles

Spoiler for N1

Spoiler for D1

Spoiler for N2

Spoiler for D2

Spoiler for N3

Spoiler for D3

Spoiler for N4
Mar 1 2018, 02:40 AM
Long ago, the world was nothing more than an endless sea, cloaked in a boundless sky reaching as far as could possibly be imagined.
Then two great titans came into existence... The Bionis, and the Mechonis.
The titans were locked in a timeless battle, until at last... Only their lifeless corpses remained.

In time, life flourished on the remains of the Bionis. But the Mechonis' corpse had also give rise to its own mechanical life-forms, and the so-called "Mechon" seemed determined to wipe out all Bionis life, including the human-like Homs.

However, not all was as it seemed...
Neither of the slumbering titans were truly dead.
While the soul of the Mechonis treated its denizens with respect, and was not actually the one responsible for the attacks on the people of Bionis, the soul of the other sleeping titan viewed the myriad forms of life dwelling on its body as nothing more than sustenance for its own eternal existence, to be periodically wiped out so that none of them could ever advance far enough to leave its body behind. And the time of the Bionis' reawakening is drawing ever closer...

Xenoblade Chronicles Mafia

The Heroes of Bionis (Goodies)
Wincon - Thwart Zanza's Disciples and put a stop to the Mechon threat.
(Lynch/kill all baddies and Egil)

A Homs engineer from Colony 9, and wielder of the Monado, a strange sword-like weapon that sometimes grants him visions of possible futures.

-Set of ODTG night abilities: Kill, save, block, faction spy

Shulk's childhood friend. A jovial fellow, he is fiercely loyal to his companions and would gladly lay down his own life to preserve Shulk's.

-Automatically saves Shulk every night. Can be blocked/redirected. When redirected onto a target other than Shulk, the visit has no effect.
-Knows who Shulk is.

A medic from the Colony 6 Defense Force, and survivor from the Mechon assault on said colony. Fights to avenge her fallen comrades, including her deceased fiancé, Gadolt.


The previous wielder of the Monado and hero of the Homs. Lost the use of his right arm due to injuries sustained when the Monado rejected him as its wielder.

-If attacked (and not saved) at night, does not die until the end of next day cycle.

The half High Entia, half Homs princess of Alcamoth, who is next in line to the throne.

-Faction spy

The Nopon "Heropon" hailing from Makna Forest's Frontier Village. In reality, he is just fulfilling the role of Heropon to pay off massive debt to the village chief.

-x3 vote manip. Target is picked at night and the multiplier is active the following day, even if Riki is dead. Cannot be used on self. Target is told their vote was boosted at the beginning of the day.

A childhood friend of Shulk and Reyn, previously believed to have been killed during a Mechon attack on Colony 9. In reality she was captured and her body was mechanized to serve Egil's ends, but she was later saved by Shulk and co.


A mysterious fellow with an odd manner of speaking. Served as Alcamoth's seer under the emperor, and seems to have ties to Zanza.

-ODTG at night, may enter 1-on-1 private BTSC with a player of his choice. (Cannot be blocked or redirected)
-Appears baddie to spies

(One, and only one of the following roles will appear at random)

Emperor Sorean
The current emperor of the High Entia and Melia's father.

-Target spy

Sharla's little brother and leader of the Colony 6 restoration effort.

-Follow spy

Chief Dunga
The leader of the Nopon and chief of Frontier Village.

-Beep spy (Choose 3 players each night. If exactly one is a baddie or Alvis, receives a "beep")

Zanza's Disciples (Baddies)
Wincon - Ensure the eternal cycle of death and rebirth continues unhindered.
(Wipe out goodies and indy. Game will immediately end if indy is dead and the goodies cannot conceivably win under any circumstances.)
-Have BTSC and uncarried kill. May trade kill for 2 RID kills. (Can be saved)

The immortal soul of the Bionis. Considers himself a god and sees all other life as beneath him.

-Cannot be killed at night.
-Appears innocent to spies.
-ODTG at night may boost the faction kill to an unstoppable Kill+Block. (Kills Dunban instantly, is still not carried. Cannot be used when trading kill for 2 RID kills)

The head of Alcamoth's Ministry of Research. She has secretly been scheming with Zanza to revert the other High Entia to their original, feral Telethia forms under his thrall, in exchange for her own immortality.


Dunban's old war buddy and Shulk's father figure. Actually a Giant in disguise, he has been subtly manipulating all the races of Bionis to his master's ends.

-Self vote manip x0-x2

The Mechon (Indy)
Wincon - Destroy Zanza permanently by killing him and cutting off his energy supply, which includes all those unfortunate enough to have been born from the Bionis.
(Be among the final 4. Game ends immediately on an indy win)

An exile of the machine-like, humanoid Machina race originating from Mechonis. He has seized control of the Mechonis, betraying his own people and the soul of the titan itself, in single-mindedly pursuing the complete and utter destruction of the Bionis.

-Has a kill+role spy every even night. (Uncarried)
-Can kill every night once all baddies are dead.
-Cannot be killed at night.
-Appears innocent to spies
-If killed by Zanza, Egil's RID is immediately revealed as he dies.

Special rules/mechanics
-Tie lynch: D1 nobody dies, D2 onwards all players in the tie die.
-You will be told if blocked, even if no action was prevented.
-You will not be told if your block was successful or not.
-You will be told if your redirect was successful.
-Redirect fails if target was not taking any action.
-You will not be told if redirected.
-Zanza's ODTG kill will bypass Dunban's delayed death, Egil's night immunity, Reyn's save and Sharla's save.
-ODTG abilities are used up even if the effect is blocked or otherwise fails.
-The baddie RID kills do not require both guesses to be correct. However, only correctly-RID'd targets will die.
-In the event Riki targets Dickson, Riki's vote manip overwrites Dickson's for the upcoming day, forcefully locking Dickson's vote to x3.
-Egil's role spy is always accurate.
-As Egil's kill is uncarried, it cannot be blocked.
-Redirects on beep spy will change their FIRST target. The other two will remain unchanged. If this forces the beep spy to target the same person twice, then they are counted twice.

What shows in the night post:
-Successful kills (Including the killing role responsible, and the type of kill)
-Unsuccessful kills (including those thwarted by a save, but not RID kills with incorrect RID guesses. What prevented the kill is NOT shown)

What shows in the day post:
-Lynched players' names and roles
-Dunban succumbing to his wounds

OOA: Alvis's BTSC establishment >> Redirect >> Zanza's ODTG unstoppable kill+block >> Block >> Spy (all types) >> Riki >> Save >> Kill (Including the baddie NK, RID kills, and Egil's hybrid kill+spy)
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