Welcome to Hamletsville!A quiet, humble town in the middle of Castlesburg, Hamletsville welcomes any and all travelers with open arms and cheap alcohol at the local watering hole, The Adjective Animal. People of all backgrounds gather here, some looking to escape their past, others looking for their fortune. If you find yourself here, chances are you have little to your name, but are nonetheless full of potential.
The hapless citizens of Hamletsville, however, are unaware of trouble brewing on the horizon. Anaxes, the Evil Necromancer, has begun his march to the Acadamy of Mystical Arts, and Hamletsville is right in his path. Citizens in such a small, isolated town would be perfect soldiers to add to his ranks of the undead. His power, combined with that of his minions Bel'Shazzar and Zarkhator, will easily be enough to overwhelm the meager force of guardsmen stationed there.
But it will not be as easy as they anticipate. Among the townsfolk, twelve heroes of unusual competence and unwavering helpfulness have the gall to stand up to the Evil Necromancer and his lackeys. This town of Hamletsville is full of problems - problems that can only be solved by proactive heroes. And where there are problems to be solved, there is money to be had - money which can be used to purchase the means to stop Anaxes.
It is not only model citizens, however, who need their problems solved. Monsters and miscreants of all varieties seek to torment innocent, and will gladly accept the aid of evildoers to make their diabolical plans a reality. With Trusty Traugott the goblin merchant willing to service either side indiscriminately, pandemonium will soon overwhelm this little village. Can the Heroes stop the Evil Necromancer's mad plan?BaddiesNight Kill - Kill one player every night.Dark Storm - Trade your Night Kill for two RID Kill attempts. Can not be used two nights in a row.Anaxes, the Evil Necromancer
Mind Slave - Anaxes uses his fell magic to change the vote of someone else. (This change is shown in the DP, and can be used on both goodies and baddies)
Zarkhator, Fallen Archmage
Shadow Shackle - Zarkhator summons chains made of shadow to bind a target, which fade when touched by the light of dawn. (Block)
Bel'Shazzar, Dark Emissary
Insight of the Void - Bel'Shazzar communes with the dark gods, revealing the current "inventory" of a hero. (More on that below)Night kill/Dark Storm has a carrier as chosen by the baddies every night.GoodiesWarrior - Vanilla
Knight - Vanilla
Paladin - Vanilla
Archer - Vanilla
Demon Hunter - Vanilla
Ranger - Vanilla
Mage - Vanilla
Cleric - Vanilla
Spellblade - Vanilla
Monk - Vanilla
Fighter - Vanilla
Black-belt - Vanilla"What?! The heroes are all vanilla? I thought you said they're unusually competent?!"
Well... yes, they are. But I also said they have nothing to their name. This is where the next mechanic comes in!QuestsPeople in Hamletsville have all sorts of problems for helpful heroes to solve. Not all of them make sense - just roll with it. However, there are some troublemakers in town who have their own agendas to fulfill...At the start of every day and night, the Heroes will be PMed separate lists of "quests" for them to undertake.
When somebody receives their quests, they must complete them before they day/night ends to receive their reward of Gold.
(more on that below, again) Quests run the gamut - they are usually of the post restriction variety, such as "You must post at least x times" or "You must spell out this word with the first letters of each sentence" or "Your posts must not exceed x amount of letters for the duration of the day/night." Some may break this mold though; you may be asked to get a certain other player lynched, for example!
The forces of evil
will also receive quests, however! They, like the Heroes
, will also receive a list of three quests every day and night. However, this list and their stash of Gold is shared throughout the BTSC.
Although this reduces the potential amount of gold they can earn, it also encourages co-operation in order to complete all the Quests.
Both the Heroes
can guess what another player is trying to do (via PM or BTSC) in order to thwart their efforts and make them automatically fail the Quest. You have three guesses per player, per day/night.
, be careful! You could be screwing over a comrade in doing this!Gold and ShoppingThe Traugott the Goblin Merchant does not discriminate - he will service anyone and everyone, so long as you have gold. An unsavory character, certainly... but his wares could be the key to defeating the Evil Necromancer. He strives to maintain the utmost discretion with his customers. All purchases are made in private, your inventory is kept secret, and only you and he know how much coin you are carrying. Well, and your allies if you are evil.
Once you have some gold, you can shop at Trusty Traugott's Trove of Treasures
, a shady shop dealing in shady goods. Each item grants the user a traditional Mafia power, like follow spying, blocking, etc. The item can be held onto in one's inventory as long as one wishes, and upon use the item disintegrates.
There is no limit to how many items a Hero or Baddie BTSC may have in their inventory. Here is a list of items for sale:Orange - Shows in NP/DP
Green - Does not show in NP/DPIron Kite Shield
- Save (Not on self) (Shows in NP if successful; user anonymous) [GOLD COST: 50]Seeing-Eye Raven
- Follow spy [GOLD COST: 50]Magic Looking-Glass
- Role Spy [GOLD COST: 80] (LOW STOCK - ONLY ONE PER NIGHT; GOES TO HIGHEST BIDDER!)Fire Powder
- Block (Shows in NP if successful) [GOLD COST: 40]Medusa's Head
- Trap (Block + Save + Silence) [GOLD COST: 60]Magic Parchment
- Message (200 characters max; no hyperlinks) [GOLD COST: 40]Voice of the Emperor
- Vote x2 [GOLD COST: 60]Illusion Dust
- Redirect (Cannot redirect action to its user) [GOLD COST: 60]Sufferblade
- Kill [GOLD COST: 130]OOP:
Redirect > Trap > Block > Kill
Kills are not blocking.
Players aren't told if they were redirected.
RID kills are saveable and blockable.
Follow Spy follow baddie kill carrier: Sees target of non-kill action, unless they made no non-kill action
Tie lynch: Nobody dies.DO NOT POST YET.