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|QUOTE (Jay Gold @ Sep 19 2016, 10:16 PM)|
|QUOTE (Nana7 @ Sep 19 2016, 11:45 PM)|
|Redirect > Block > Save > Kill|
OOP rules say to start the chain with the redirect action.
so redirect on block works. block is redirected away from the kill. the kill goes through on the redirect but since the redirect has priority, it is not affected by the kill other than it dies.
When evaluating oop, always find the action with the highest priority and start the chain with that action so it occurs without any influence from any other actions within the loop. after evaluating any actions that are not within the loop.
For a real challenge, try evaluating multiple intersecting loops.
What are redirected spies told?
Spies will know if they are redirected.
Does the indy use an action and copy another for the next night to use? why not use an action the same night it is copied, since it is a rid copy so the rid and the action to do could be given at the same time.
Indy question is also a yes. I'd rather keep it as it is, as Indy won't die N1 anyways.
Also I will add in the obvious point that if a 1x unkillable role gets saved at night and their bulletproof isn't gone yet, that the save would overrule the bulletproof, bulletproof would stay intact, as long as the save isn't blocked/redirected.
|QUOTE (Jay Gold @ Dec 9 2016, 11:47 PM)|
|NOTE: Having trouble finding the spot to set BTSC perms. I will wait for Nana, GM or Shad to drop in.|
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