It's time to play the music; it's time to light the lights; it's time to meet the muppets on the Muppet Mafia tonight.
It's time to put the masks off
It's time to kill off players right
It's time to raise the curtain on the Muppet Show tonight.
"Welcome to the first season of the Muppet Show! We will go through a journey of five seasons and eight movies (if we don't get cancelled
Here's the cast:Goodies:
Kermit the Frog
He really just want the show to go in profit and everyone get along.
Don't mess with her love for a certain green amphibian. HAAAYAAH!
Fozzie the Bear
Bodyguard (pick a player; if said player dies, Fozzie dies instead)
If only his jokes were as good as his heart...
Gonzo the Great
The muppets' own maniac. Is engaged with a chicken named Camilla.
Comes fortunately with a chain.
His uncle owns the show, to Kermit's dismay.
Rowlf the Dog
Backup (will inherit first dead goodie's ability)
He likes backrubs.
The Swedish Chef
Messenger, 80 characters tops, smileys count as 1 each.
"Singis ys våffeljärn börlo bork bork bork!"
Good luck understanding his messages.
Wincon: Eliminate the baddies.
Shares a NK. Doesn't require carrier. Can trade in for 2 RID Kills but not two nights in a row. Shares BTSC, excluding J. P. Grosse.
Statler and Waldorf
Statler has self-vote multiplier (X0 and X2) and Waldorf got framer.
"Why do we always come here?
I guess we'll never know.
It's like a kind of torture
To have to watch the show."
Statler and Waldorf are two separate players.
You wouldn't be able to do much if you got blown away by a dozen of dynamites either.
He owns the show and is Scooter's uncle. Wants to change the show to a gas station.
Wincon: Outnumber Goodies.
The baddies know each other, but J.P. Groose is not in their BTSC.
J.P. Groose will only be able to use the NK and RID kills if he is the last baddie. He won't be granted access to the old baddie BTSC though.
If it is a 1v1 scenario between goodies and baddies, baddies win by default despite tie rules as long as the last goodie isn't the vote redirect.
Framer is activated during Night and the target will look bad/good if they get lynched the next day.
8 goodies vs. 3 (4) baddies.
12 players in total.Rules:
Tie lynch on D1 = No lynch.
Tie lynch on D2 and forward = random tied player is lynched
Kills are not blocking
Baddie block beats goodie block
Fozzie can activate his bodyguard on whichever night, but it is permanent.
When Fozzie dies because of his ability, it won't be specified in the NP. It will look like the NK.
Lynch only reveals faction.
Blocks block day abilities as well.
Successful RID Kills cannot be stopped.
What appears in the NP:
Kills, RID Kills, successful saves, successful blocks.
What appears in the DP:
I have some questions myself regarding this set-up but I'll write em here when I have slept. Can start with: does the game need another goodie?
I don't want this game to be too big, but if more people sign up than the roster total (lol wishful thinking
) I think I can add roles. I can also remove roles but that will make me sad.
I really want more muppets.
I'm an educated man, I read various remarkable books, but I cannot understand the direction I myself want to go, whether to live or to shoot myself, as it were. So, in case, I always carry a revolver about with me. - Epikhodov
And perhaps we are funny. But you must never imagine, that just because something is funny, Monsieur le Marquis, it is not dangerous. - Mr. Croup
I have always felt that violence was the last refuge of the incompetent, and empty threats the last sanctuary of the terminally inept. - Monsieur le Marquis
There is nothing so dangerous for anyone who has something to hide as conversation!... A human being cannot resist the opportunity to reveal himself and express his personality which conversation gives him. Every time he will give himself away. - Agatha Christie